New features:
Fixes:
Thank you for your patience, please report any bugs or issues you may have!
New features:
Updated:
Fixes:
Thank you for your patience, please report any bugs or issues you may have!
Updated:
Fixes:
We recommend you to run the 'revertCarcolsFixer' command in your server console before running the script again.
Thank you for you patience, please report any bugs or issues you may have!
Updated:
- Script now checks for items that have the same name but a different name, and if the ID is different it fixes the ID for both to match.
- All functions are now synchronous.
- Made sure every resource gets checked.
- Switched to use real sirensettings ID's. GTA V has a limit of 255 sirensettings ID's, you are able to set the ID to a higher number, but GTA will convert that number to a number below 255 with a calculation called modulo. So there is no point in setting ID's over 255.
Fixes:
- Fixed not fixing all vehicles.
- Fixed text data outside of root node when updating one file multiple times.
- Fixed all known small issues.
We recommend you to run the 'revertCarcolsFixer' command in your server console before running the script again.
Thank you for you patience, please report any bugs or issues you may have!
Updated:
- Updated logging.
Fixes:
- Fixed an error thrown.
- No longer runs through files an unnecessary amount of times.
We recommend you to run the 'revertCarcolsFixer' command in your server console before running the script again to make sure everything works.
Thank you for your patience, please report any bugs or issues you may have!
New features:
- You can now revert changes by executing the command 'revertCarcolsFixer' in the server console.
- Added more, and better, logging with files.
Fixes:
- Unnecessary errors removed, such as 'Missing Permission'.
- 'Cannot set properties of undefined (setting 'carvariationsPaths')' fixed.
Other minor changes & bug fixes.
Thank you for your patience, please report any bugs or issues you may have!
Initial release.